Chief Rebel
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Chief Rebel is a game development studio founded by a group of industry veterans in 2018 located in Stockholm, Sweden.
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There are two things that define a Chief Rebel game:
The art is stylized, to enable a timeless look and give a bigger artistic freedom in the creation.
Gameplay comes first. It's about making a game that the developers themself think is fun. And with that, finding the fun early and building on that through iteration and commitment to decisions. -
Being a Rebel isn't being against something. It's about daring to be different.
We work relentlessly to shape a workplace culture built on trust, safety, openness, and vulnerability. Because of this focus, we also place a large value on ownership, accountability, and results.Our projects are the reason you’ll join Chief Rebel, and our culture is the reason you’ll stay.

Our project
We are currently starting up a new project with a new IP
As a Gameplay programmer, you will be one of the first people to join the project. As the team will be small (6-7 developers), you will be involved with many aspects of the codebase and contribute to the overall fun of the project above most other priorities.
You will work closely with:
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Will Maiden
Game Director for the project and almost 20 years of game development experience.
https://www.linkedin.com/in/willmaiden/ -
Romulo Montoya
Project Technical Director and Senior Game play programmer. Experience from Cloud Imperium, Avalanche, and Ubisoft.
https://www.linkedin.com/in/r%C3%B3mulo-espinosa-montoya-988a3765/ -
Raul Ovejero Saiz
Art Director with over 20 years of experience. Worked at companies such as Ubisoft, Avalanche and Rockstar.
https://www.linkedin.com/in/raul-ovejero-saiz-b49aa51/ -
You?
Senior gameplay programmer with extensive experience working with game and software design patterns in C++. Used to working with online games and likes to jump between different areas, such as animation and AI programming.
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Kajfa Tam
Head of Art with roughly 20 years of experience from companies such as EA, Blizzard, Avalanche, etc.
https://www.linkedin.com/in/kajfatam/
Gameplay programmer
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Coding gameplay systems and features
Design, maintain, and implement gameplay systems and features. You'll be at the forefront of shaping our game's interactive experiences, ensuring they're engaging and seamless.
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Identify potential technical risks
Your expertise will help us anticipate and overcome challenges before they become roadblocks.
Help set the technical direction for the project. Your insight will guide our development process, ensuring we deliver a high-quality product.
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Collaberation
You'll work closely with our talented coders to establish a top-tier codebase, ensuring the foundation of our game is strong.
Your expertise will extend beyond gameplay as you assist other departments in delivering various features and systems.